Posts Tagged ‘moving parts’

Determining Patent Eligibility – Part 4, Machines of a Different Kind

Sunday, April 28th, 2013

      During 6th grade science we had a chapter on Simple Machines, and my textbook listed a common lever as an example, the sort that can be used to make work easier. Its illustration showed a stick perched atop a triangular shaped stone, appearing very much like a teeter-totter in the playground. A man was pushing down on one end of the stick to move a large boulder with the other end. Staring at it I thought to myself, “That doesn’t look like a machine to me. Where are its gears?” That day I learned about more than just levers, I learned to expect the unexpected when it comes to machines.

engineering expert witness in patent infringement cases

      Last time we learned that under patent law the machine referred to in federal statute 35 USC § 101 includes any physical device consisting of two or more parts which dynamically interact with each other. We looked at how a purely mechanical machine, such as a diesel engine, has moving parts that are mechanically linked to dynamically interact when the engine runs. Now, lets move on to less obvious examples of what constitutes a machine.

      Would you expect a modern electronic memory stick to be a machine? Probably not. But, under patent law it is. It’s an electronic device, and as such it’s made up of multiple parts, including integrated circuit chips, resistors, diodes, and capacitors, all of which are soldered to a printed circuit board where they interact with one another. They do so electrically, through changing current flow, rather than through physical movement of parts as in our diesel engine.

      A transformer is an example of another type of machine. An electrical machine. Its fixed parts, including wire coils and steel cores, interact dynamically both electrically and magnetically in order to change voltage and current flow.

      Electromechanical, the most complex of all machine types, includes the kitchen appliances in your home. They consist of both fixed and moving parts, along with all the dynamic interactions of mechanical, electronic, and electrical machines.

      Next time we’ll continue our discussion on the second hurtle presented by 35 USC § 101, where we’ll discuss what is meant by article of manufacture.

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Determining Patent Eligibility – Part 3, What Constitutes a Machine?

Sunday, April 21st, 2013

      One of my favorite toys as a kid was Mr. Machine.   He was a windup mechanical man that swung his arms when he walked while repeatedly squawking a strange YAK! sound.   His body was transparent, so all the gears and levers inside were visible, and he even came with his own repair wrench.   Alas, his wrench was of little use when Mr. Machine took a tragic fall down the basement stairs.

      Mr. Machine was aptly named.   There’s no question but that he was a machine, because his inventor received a US patent, No. 3,050,900.   In order to accomplish this he had to have met guidelines set out in federal statutes, specifically those contained in 35 USC § 101.   He had to prove that Mr. Machine was a bona fide machine.

patent eligibility machine patent eligibility machine

      If you’ll recall from last week’s discussion, in order to secure a patent, inventions must prove to be original technology that is classifiable as a machine, an article of manufacture, a composition of matter, or a process, or an improvement upon same.   Last week our focus was on utility, the first hurdle that an invention must jump for it to be patent eligible.   Let’s continue our discussion on patentability by examining the second hurtle.

      When you consider the word machine, you might imagine something containing mechanical parts, like my childhood mechanical friend.   But in the world of patents that’s not necessarily the case.   There, a machine can be mechanical, electrical, electronic, or electromechanical in nature.   In other words, a machine can include anything from a cell phone to a rocket.

      To be precise, under patent law the definition of machine includes any physical device consisting of two or more parts which dynamically interact with each other.   For example, a purely mechanical machine, such as a diesel engine, has many moving parts.   Those parts, the pistons, connecting rods, etc., are mechanically linked to dynamically interact, or move together, when the engine runs.

      Next week we’ll consider less obvious examples of what constitutes a machine under patent law.

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